Virtual Tabletop: d20pro

Posted by Tintagel on July 5th, 2008

If you all have not seen d20pro yet (www.d20pro.com), you really should hop over there and download a trial license. It’s a simple and powerful virtual tabletop software that lets you play face-to-face or online D&D. D20pro is one of the best-kept secrets for D&D software.

It supports special abilities (at will, per encounter, per day, and charged). It has full support for attacks, including multiple attack routines, damage, and additional attacks due to Base Attack Bonus. it also has a robust effects system that tracks almost every modifier out there, plus ability score penalties and durations. Even better, you can save effects for use later. No more headaches from tracking rage, haste, bard song, bless, prayer, bull strength, and Prot Evil (just to name a few of the ones flying at our table) – oh yeah, and Fly! LOL

d20pro doesn’t ship with content, but it’s very easy to insert your own.  I’ve been collecting portraits from various sources for my own personal use, but I am happy to share my own image gallery and a map or two:

First, the character portraits: all 2,183 of them! YES you read that right. Unzip them and place the folders into your \d20Pro\dm\res\CTR folder.

http://educatedgamer.net/files/d20pro/CTR.zip

Next, two sample adventures: Return of the Burning Plague, and the first chapter to Expedition to Castle Ravenloft, for 3.5 D&D. Unzip, then open d20pro, click the Map button (lower right) and choose Import. Then choose the two .d20 files.

If you intend to use d20pro for 4th Edition play (it’s natively a 3.5 product), then check out the 4th edition survival guide on the d20pro wiki: http://wiki.d20pro.com/page/4th+Edition+Survival+Guide

Enjoy, and let me know if you have any questions!

Theme & Name Change

Posted by Tintagel on July 5th, 2008

I decided to go with the name of my domain, since this is my blog.  Not very original, and I am siding towards Crit Happens, since that’s the tagline of d20pro, the software I am working a lot with.   We’ll see.  The theme has been changed to better match the name.

Events at Origins

Posted by Tintagel on June 20th, 2008

I’m heading to Origins next week, and will be running the following events:

2

Wed 1p-5p

d20Pro: The Ghosts of Mistmoor, Part 1

4

Wed 7p-11p

d20Pro: The Ghosts of Mistmoor, Part 2

7

Thur 1p-5p

d20Pro: Expedition to Castle Ravenloft

9

Thurs 7p-11p

d20Pro: And Heroes Were Made

11

Fri 8a-12p

d20Pro: The Ruins of the Moathouse

14

Fri 7p-11p

d20Pro: Arena, Deathmatch

17

Sat 1p-5p

d20Pro: The Ghosts of Mistmoor, Part 1

19

Sat 7p-11p

d20Pro: The Ghosts of Mistmoor, Part 2

And my event descriptions:

The Ghost of MistmoorPart 1 & 2
The Mistmoor family used to be very wealthy and influential in the region, until that terrible night 150 years ago. Some say that an escaped prisoner killed everyone in the house. Others say it was the Viscount Mistmoor himself. In any case, no one made it out of the house that night, and only a few of the Mistmoors, extended family, lived to continue the line. Since then, the Mistmoors have slowly died out and the last remaining heir, a young man named Blaine, has recently inherited everything, including title–and debt. Legend says that the Mistmoor wealth is hidden in a secret vault in the Mistmoor manor – and the secret to that vault was taken by the Viscount to his grave. Blaine needs that money, and needs you to help him. To complicate matters, the Mistmoor manor is rumored to be haunted…

This adventure is for 5 players, and 5th level pre-generated characters are provided. It features d20Pro, the intuitive virtual tabletop software that augments map exploration, initiative, tactical combat, and role-play. This adventure is a TWO PART module, and spans 2 sessions please be sure to sign up for both. Empty slots may be filled for the 2nd if players do not show.

The Ruins of the Moathouse
The Village of Hommlet has grown up around a crossroads in a woodland. Once far from any important activity, it became embroiled in the struggle between gods and demons when the Temple of Elemental Evil arose but a few leagues away. Luckily of its inhabitants, the Temple and its evil hordes were destroyed a decade ago, but Hommlet still suffers from incursions of bandits and strange monsters. Recently, bandit and humanoid activity has been on the rise, and the leaders of the small town have put word out for adventurers to investigate the ruins of a nearby moathouse – once a staging area for the Temple, and often a haven for unsavory sorts…

This adventure is for 6 players of 3th level, and pre-generated characters are provided. It features d20Pro, the intuitive virtual tabletop software that augments map exploration, initiative, tactical combat, and role-play.

And Heroes Were Made
1372 DR. King Azoun is dead. Cormyr is in chaos, and Azoun’s daughter, Alusair Obarskyr struggles to hold the kingdom together. The small wooded village of Dhedluk is clinging to life as repeated orc raids have hammered it for months. Dhedluk’s lord Thiombar is still missing, and the kingdom’s Purple Dragon knights are stretched thin across the land. All of Dhedluk’s more competent citizens have died at the hands of the orcs, but those brave souls have trimmed the raider force down considerably. While may villagers have fled, some have chosen to stay, realizing that it would be no better anywhere else in the kingdom, and realizing, too, that they have no other home. Others have lost loved ones, and have sworn vengeance. Whatever the reasons, Dhedluk is still inhabited, and the villagers are fed up…

This adventure is for 6 players, and pregens are provided. Each player will command six villagers with no combat experience in an effort to make a final stand for their loved ones.

It features d20Pro, the intuitive virtual tabletop software that augments map exploration, initiative, tactical combat, and role-play.


Expedition to Castle Ravenloft: Village of Barovia

Under raging stormclouds, a lone figure stands silhouetted against the ancient walls of castle Ravenloft. Count Strahd von Zarovich stares down a sheer cliff at the village below. A cold, bitter wind spins dead leaves around him, billowing his cape in the darkness. Lightning splits the clouds overhead, casting stark white light across him. Strahd turns to the sky, revealing the angular muscles of his face and hands. He has a look of power—and of madness. His once-handsome face is contorted by a tragedy darker than the night itself. Another lightning flash rips through the darkness, its thunder echoing through the castle’s towers. But Strahd is gone. Only the howling of the wind—or perhaps a lone wolf—fills the midnight air. The master of Ravenloft is having guests for dinner. And you are invited.

This session highlights the first chapter in the official 3.5 adventure published by WoTC. Pre-gens will be provided. It features d20Pro, the intuitive virtual tabletop software that augments map exploration, initiative, tactical combat, and role-play.

D20pro Arena: Deathmatch
“I was not the best because I killed quickly. I was the best because the crowd loved me. Win the crowd and you will win your freedom.” – Proximo

D20pro Arena is a player-versus-player 3.5 D&D environment with many modes of play. Players are challenged to bring their most effective character into the Arena for intense competition. Characters are created using defined rules and restrictions, though pre-generated characters will be provided for those who wish to jump immediately into the fray. Three jackpots reward players in three distinct categories: Total Damage, Last Man Standing, and of course, Crowd Favor. Players earn shares of the jackpots based on their ranking, and gold totals from these jackpots are combined after the match to determine an overall winner. All character builds are welcome, and all Ability scores are important – even Charisma.

This year is the Premier of d20pro Arena, and will come barreling out the gates with the Deathmatch rule set: a free-for-all battle for supremacy. Combat will be hastened and enhanced with d20pro, an intuitive virtual tabletop software allowing for remote play and viewing. Projectors will provide spectators with a full view of the action, encouraging them to role-play as the arena crowd.

This blog needs a name…

Posted by Tintagel on June 8th, 2008

I hate the current name of this blog, and want a new one.  It will focus more on D&D, the new edition, and occasionally have a post or two about other odd things.  I plan to post maybe once per week – nothing major.  Any ideas?  Oh, a theme would be nice too – though I kinda like the current one.

4e Powercards – Racial Abilities

Posted by Tintagel on June 7th, 2008

I’ve updated a few things about my powercards, and started on the racial abilities as well.  I’m not sure yet what I want to do with these, but I will make a decision soon.  Until then, here are the racial powers as a sample:

races.pdf

A sample thumbnail too

4E Power Card Updates & Collaborative 4E Site!

Posted by Tintagel on May 16th, 2008

TONS of updates on the 4E Power cards…  In fact, there have been so many people contributing to this it needed consolidating.

I’ve created a website for the community to compile, collect, and host our work.  This site was created using Google Sites, a robust community website builder that’s part of the Google Apps suite. Google Sites gives us invitation capability to select users and gives us up to 10 GB of storage space.

Currently, you need a Gmail account to contribute to this site, but they are free.  Creating a gmail account also provides you with services such as Google Docs and Google Calendar – with Zero ads or spam.

Of course, if you just want to lurk, that’s cool too.

Again, if you want to contribute, you need a Gmail account.  Then I need to add you as a collaborator.  Just email me or type your google ID into the comment section below and I will get you an invite ASAP.  You will have to log into gmail before visiting the site in order to edit.
The Site: 4e.educatedgamer.net

4E Icon Font!

Posted by Tintagel on April 19th, 2008

4efont.jpg

Daelkyr at EN World has created a 4th Edition true type font that uses the official statblock icons!

Click the thumb to visit the post. You can nab the v2 font directly here.

4E Power Cards for D&D Experience Characters

Posted by Tintagel on April 13th, 2008

NOTE:  This post is out of date.  These cards have been updated and the template is now for sale!

http://educatedgamer.net/blog/4e-power-cards

I used the Magic Set Editor program with a modified Full Text Template (copy to the Data folder) to create these power cards for the 1st level sample characters from the D&D Experience. They are just preliminary cards, but show some potential…

Here is my system – your mileage may vary!

  • The card color represents the class (paladin, warlock, etc). For the Warlock, multiple colors represent the class (black) and focus (green = fey).
  • Powers based on Races use the Land texture, and Items will use the Artifact texture.
  • I took advantage of the Power/Toughness section to re-state the type of ability (Standard, Move, Minor, Free, or Immediate), since in play this is a common point where my players have slowed down in trying to pick their actions.
  • I am using the official 4E logo as the set logo – just for fun. Black = At Will, Silver = Encounter, and Gold = Daily.
  • At Will, Encounter, and Daily are also represented by the card border. I chose darker variations of the colors to help they eyes. I almost made everything with black borders for aesthetic reasons, since I will be using colored sleeves for my coding, but figured others might not, so I left them. Feel free to change if you don’t like.
  • The mana symbol represents the level of the power. In the case of Class features, I used 0, since you get those independent of level. Also, X is used for racial powers – though I might just pull that.

Click the thumbnail to visit the full gallery

powercards-sample1.jpg

Be the Change: Lyrics

Posted by Tintagel on April 3rd, 2008

My wife asked me to find the lyrics to the song below, but I couldn’t find them published anywhere. This is my best attempt to transcribe the words. If anyone has found official lyrics, lemme know.

everywhere you look
you can write a book on what’s goin on
everyone you know’s got to reap what they sow
be it right or wrong

ghettos flood
there’s a hole up in the sky
oil and blood
tell me why oh why

terrorstruck, look at us
this isn’t what we planned
you gotta take a stand

<Chorus>
dont forget that pride always goes before fall
nobody’s free till there’s freedom for all
as you sow, so shall you reap
be the change that you want to see
oh yeah
be the change that you want to see

every now and then
you gotta bend to the way it is
but be that as it may
it’s not the way just cause they say it is
(just because they say it is)
on tv there’s just no reality
all I hear is me, me, me
what they sold, I’m not buying anymore
no more war

<Chorus>
dont forget that pride always goes before fall
nobody’s free till there’s freedom for all
as you sow, so shall you reap
be the change that you want to see
oh yeah
be the change that you want to see

yesterday heard you say
that theres nothing you can do
wonder if you’d feel the same
if it was happening to you

<Chorus>
dont forget that pride always goes before fall
nobody’s free till there’s freedom for all
as you sow, so shall you reap
be the change that you want to see
oh yeah
be the change that you want to see
right now
be the change that you want to see
see the changes start with you
be the change that you want to see

be the change that you want to see
be the change that you want to see
be the change that you want to see
be the change that you want to see
(repeat)

And here is the video. I’m hosting it here for my friends who can’t see it on Youtube. See more about Kat Edmonson on her myspace page:
http://www.myspace.com/katedmonson

WoTC – After April Fools…

Posted by Tintagel on April 2nd, 2008

WotC had lots of fun yesterday with their April Fools edition. Check the links below.

We hope you enjoyed our special April Fool’s Day coverage on the website, an annual tradition for us here on the D&D Team. In case you missed any of our stories, feel free to share the links below:


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