I placed a short overview video of my powercard templates on Youtube. It should provide some how-to instructions for those that purchased it as well as give undecided folks some incentive to buy.
A couple of errata to the latest Templates (v 2.0):
- The Wizard Heroic At-Will background is incorrect.
- The Feats background watermark is too strong and makes reading the text difficult.
I have made some major changes to my 4e Powercard template. Some new features include:
- Support for labels, so you can write your own numbers for attack and damage values - this is optional.
- Pull-down menus for all icons and for action types, range, and labels
- streamlined code - tightened things up - removed need for 2 directories
- New Paragon and Epic variations of all cards, plus 2 misc colors. Total of 11 variations per class.
This new version should make entering the data MUCH faster, but it WILL invalidate some of the information in your existing cards. You will need to manually update some of that content, I am afraid.
However, I have some of the cards already updated, and within the week, I will update all of my MSE files at my website to level 30. That way, you shouldn’t have to re-enter any data for core PHB classes. If you previously purchased cards from me, simply email me and I will get you an updated file.
I’ve started my new campaign and am running Paizo’s Rise of the Runelords, converting it to 4E as I go. I will using a lot of the content from Paizo’s message boards, plus conversion information from Scott’s Tales from the Rusty Dragon - a blog dedicated to the 4E conversion of this Adventure Path.
I will be hosting most of my conversion and campaign materials on my 4E Google Site. If anyone wants to contribute to the Fan-made content, leave a comment below. Note that you must have a Gmail account to edit the content on Google Sites.
My Power Cards template is for sale for less than $10. See the Power Cards page in the bar above for more details!
Well, I bought H1, and I had to make some scans in order to get the maps into d20pro. I have all of the maps done so far except for the 2nd level, and that should be done this weekend.
I posted them on my Mad Mapper site, if anyone wants them. I’ve stitched together the poster maps and re-created the whole Level 1 map from various scans in the book. I also Photoshopped the notes and keys out of the maps (like miniature placement and such) so the player’s wouldn’t be tipped off.
Hopefully, some of you other Virtual Tabletop users will find some use for these. They might be high enough resolution to print too.
If you all have not seen d20pro yet (www.d20pro.com), you really should hop over there and download a trial license. It’s a simple and powerful virtual tabletop software that lets you play face-to-face or online D&D. D20pro is one of the best-kept secrets for D&D software.
It supports special abilities (at will, per encounter, per day, and charged). It has full support for attacks, including multiple attack routines, damage, and additional attacks due to Base Attack Bonus. it also has a robust effects system that tracks almost every modifier out there, plus ability score penalties and durations. Even better, you can save effects for use later. No more headaches from tracking rage, haste, bard song, bless, prayer, bull strength, and Prot Evil (just to name a few of the ones flying at our table) - oh yeah, and Fly! LOL
d20pro doesn’t ship with content, but it’s very easy to insert your own. I’ve been collecting portraits from various sources for my own personal use, but I am happy to share my own image gallery and a map or two:
First, the character portraits: all 2,183 of them! YES you read that right. Unzip them and place the folders into your \d20Pro\dm\res\CTR folder.
http://educatedgamer.net/files/d20pro/CTR.zip
Next, two sample adventures: Return of the Burning Plague, and the first chapter to Expedition to Castle Ravenloft, for 3.5 D&D. Unzip, then open d20pro, click the Map button (lower right) and choose Import. Then choose the two .d20 files.
- Burning Plague.zip a 4th edition fan created adventure from the ENWorld forums
- Expedition to Castle Ravenloft (Chapter One) - Note that this only includes the maps and monsters for Barovia. The rest of the storyline, descriptions, and module information is NOT included. Don’t ask for it or for further chapters. Go buy the module!
If you intend to use d20pro for 4th Edition play (it’s natively a 3.5 product), then check out the 4th edition survival guide on the d20pro wiki: http://wiki.d20pro.com/page/4th+Edition+Survival+Guide
Enjoy, and let me know if you have any questions!
I’ve updated a few things about my powercards, and started on the racial abilities as well. I’m not sure yet what I want to do with these, but I will make a decision soon. Until then, here are the racial powers as a sample:
A sample thumbnail too


Daelkyr at EN World has created a 4th Edition true type font that uses the official statblock icons!
Click the thumb to visit the post. You can nab the v2 font directly here.
NOTE: This post is out of date. These cards have been updated and the template is now for sale!
http://educatedgamer.net/blog/4e-power-cards
I used the Magic Set Editor program with a modified Full Text Template (copy to the Data folder) to create these power cards for the 1st level sample characters from the D&D Experience. They are just preliminary cards, but show some potential…
Here is my system - your mileage may vary!
- The card color represents the class (paladin, warlock, etc). For the Warlock, multiple colors represent the class (black) and focus (green = fey).
- Powers based on Races use the Land texture, and Items will use the Artifact texture.
- I took advantage of the Power/Toughness section to re-state the type of ability (Standard, Move, Minor, Free, or Immediate), since in play this is a common point where my players have slowed down in trying to pick their actions.
- I am using the official 4E logo as the set logo - just for fun. Black = At Will, Silver = Encounter, and Gold = Daily.
- At Will, Encounter, and Daily are also represented by the card border. I chose darker variations of the colors to help they eyes. I almost made everything with black borders for aesthetic reasons, since I will be using colored sleeves for my coding, but figured others might not, so I left them. Feel free to change if you don’t like.
- The mana symbol represents the level of the power. In the case of Class features, I used 0, since you get those independent of level. Also, X is used for racial powers - though I might just pull that.
Click the thumbnail to visit the full gallery


